Wednesday 20 May 2009

More Precise Controls-Foot

Selecting the foot control, i opened up the attribute editor. I made new attributes, ball_lift, foot_lift, toe_roll_z and toe_roll_y. I am then going to use the set driven key option, which allows you to make something happen through a value which i have added to the attributes.


I then used this option to set the control as the driver and the ball joint group as the driven.

This is quite complex linking the values to controls but i think this will make it easier when it comes to creating the walk cycle. It involved setting the rotation distance for the max and min perameters of the attributes i made allowing them to be used as controls.

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