Monday 8 June 2009

Thursday 28 May 2009

Push

I am today trying to create a push cycle, hopefully this video will help me a bit.

Wednesday 27 May 2009

Walk Cycle 2

This walk cycle is far better than the other one mainly due to how i got a book called "The Animator's Survival Kit"
by Richard Williams this book talks through the different stages of a walk cycle and the motions that various parts of the body go through. The book makes a point of saying that no two people or characters walk the same and that the walk is determined by the character, for Robocop its quite obvious his character is quite proper and very rigid so this is how he should walk.


Here is the walk cycle i produced with some sound also.....

More Walking Videos



These videos are probably the two which best illustrates the style of walk which Robocop has. His arms cross over his body quite heavily due to the joint style which he has.

First attempt

This is my first try at doing a walk cycle, for this i am just going to have a quick try at setting the legs and arms up, for this i will be using the videos i have as reference and trying to get the movement correct.

Tuesday 26 May 2009

Painting Skin Weights

Once i had bound the geometry to the joints i discovered that certain joints were effecting the geometry on other areas causing them to look deformed, for this i used the paint skin weight tool. To do this you open the tool and select the joints you then paint out the white areas which represent where the geometry is been affected.


To make sure that it has worked fully you then switch into the multi-color feedback mode which allows you to fully see all the areas which are affected.

Walk Cycle Videos



Here are some push test videos.